Visual Novels – To write one or not….

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While exploring more games available through distributors like Steam, I’m finding new styles and indie games that follow a different path then just an action or first person shooter. I’ve explored Visual Novels in the past – though I’ve never thought of them that way. To me they have been ‘Dating Sim Games’, where the main character takes first person view and you as the main character watch/read on as your character make choices that will ultimately decide if you’ll fall in love with the character or not. These seem to be the most common style of visual novels – and the ones I’ve reviewed in the past have all been available as apps for phones and iPad. It only took me a brief search on Steam for me to find several other similar games if not different and more diverse ‘visual novels’ available.

The more I searched, the more I find that there are several indie style visual novels, some I will admit look poorly drawn or animated, but I don’t want to judge a book by it’s cover. Others have a sleek, more professional look if not a bit on the ‘adult’ side of things. At first I was just looking for what’s available, maybe find a sci-fi theme, or paranormal theme visual novel to explore – but those options seem to be rare, many are still romance based where I’m looking for more adventure style and want to stay away from romance. Which made me think how I would go about making my own visual novel.

I began researching that idea. I found software out there that are designed to help you create your own visual novel, including the coding, character art and templates. One of those would be a good starting point, if only to get an idea of what’s involved. But there would be other things I’ll need to consider, music, backgrounds, the story itself. If I want to put this up online and get money for it – copyright becomes an issue.

But that’s further down the line, most important I think would be the story. Given whats available there seems to be two different styles of stories Visual Novels display – a choose your own adventure/ending theme that many of the romance and dating sims fall under, then there is another called ‘Kinetic’ which has a pre-determined ending. Both seem to have their merits and as a writer, both have their challenges. I personally feel I would start with a Kinetic story, just to get the feel and work with the software on a decent cast of characters and visuals. But the choose your own adventure/ending sounds intriguing. I remember reading those books as a child and having a good time – but now as  a writer I can see how challenging such a project would be. Yet, maybe that’s something to consider in the near future.

Basically, after doing some quick research on the topic of visual novels, I feel that this is another avenue writers could choose to follow. I’m not sure about the rest of you but I do visualize my novels in my head – and they are typically anime style. Something like this could really take off for me – if I do it right.  It could be another outlet for my writing, a new platform to find followers or those interested in what I’m writing about. Ideally I’d love to do this the proper way with coders and illustrators and make it perfect, but just starting out I’ll settle with one of the software’s first and see how that goes.

This has definitely taken a hold of my mind and imagination. I will have to sit on this idea myself and think about it, even try to find a story that would fit with this style. In the end, this is something to consider for the near future. If anyone is familiar with Visual Novels, I’d love to hear some feedback,  either on suggested VN to read, or topics to research to help learn more about this industry and what stories are lacking.

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6 thoughts on “Visual Novels – To write one or not….

  1. Fantastic post! I will be honest: despite being an avid gamer and reader and writer, I had never heard the term ‘visual novel’ until reading your post just now. So, thank you for introducing me to something new! Since it is still such a new concept to me, I’m afraid I cannot offer much in the way of commentary at the moment, other than “sounds very cool!”

    Liked by 1 person

  2. I found your blog post pretty enlightening. I am also working on a visual novel for my thesis and am looking into the form and tools available. I’m leaning toward TWINE for my project. That may be worth a look for you.

    Liked by 1 person

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